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Entry #123

Riddle Transfer 2

10/25/12 by JonBro
Updated 6/4/13

EDIT (June 4, 2013)


Originally this post was a link to an unlisted video on YouTube of my deleting the original files for the Riddle School and Riddle Transfer series from my computer. There were a few people (certainly not the majority) who believed I was joking around about the cancellation of the series, and I made this video in an attempt to convince them otherwise because it was rather frustrating to essentially be accused of lying to my fanbase.

The intentions of the previously mentioned video have unfortunately been misunderstood time and time again, so I've decided it is best to replace the video with an explanation.

I care about the people who play my games, and I care about making games for people to play. However, I've come discover just how important it is not to just acquiesce to the requests of fans, whether they're being demanding or they're being polite. I have to follow my inspiration and create the games I'm most interested in creating, because only then will I increase my potential as an artist and be able to develop even better games.

Sad though it is, I've come to terms with the fact that the Riddle Transfer series is not something I feel is worth completing, for fear that it may suffer the same fate as Superman III and IV, or Indiana Jones and the Kingdom of the Crystal Skull. I don't think anyone wants the Riddle games to become completely unnatural or monotonous, so instead of pushing them too far, I've opted to work on fresh games I can really have fun making.

I am still sincerely sorry to those who are disappointed by this, because I am, too. But at the time that I type these words, it has been exactly eleven months since I cancelled the Riddle Transfer series, and I still don't regret my decision. I've learned a lot in this past year and will try to apply it to amazing new things

Neither my sense of humor nor my love for puzzles have changed too much since I made the first Riddle School, so don't think the heart or spirit of Riddle School has gone away, either. I feel confident that I will one day apply similar humor and puzzle-solving to a new project.


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can you make a reboot then?
or maybe a reboot of riddle transfer, you know like a new area 51 game but is still based on the riddle school, riddle school is so awesome you know not just by because it is amazing the game itself but because the idea of riddle school is so expandable and it can be maybe the longest point n click series you know, how bout leaving a legacy, thay might be awesome

1/28/14 JonBro responds:

When I was younger and I didn't have a point of reference for how long it takes to make something as insane as a game or animation basically from scratch, I would have thought making the longest-running point-and-click adventure series would have been the best thing ever. Now, I think that sounds like a really unreasonable idea that would just get old after a while, and that's what happened with Riddle Transfer for me.

If I had gone through with making the Riddle Transfer series, it would have taken at least five years to make, probably longer. Making a reboot would take even longer, and to be honest, I've gotten pretty tired of making point-and-click games about a simple bald character I made up by absentmindedly doodling in class.

Now I really just want to make something that's actually new, instead of something that is derived from a parody game I made in a week when I was 12. I'm 19 now, and I've changed a lot since then.



how could you destroy riddle school/transfer series,i mean they rised you on NG and you just close them like that.btw is phil going to make cameo appernances at your future games plz reply

1/24/14 JonBro responds:

I haven't destroyed them, I've just left them behind. I still want people to get enjoyment out of the series. It's just, they aren't the only part of who I am.

I once heard a metaphor I like that involves the stages on a rocket ship. A rocket's stages are built with no other purpose than to lift the rocket into the air, and then when it's in space, the stages come off and the rocket keeps going. I'm grateful that Riddle School and Riddle Transfer have given me any sort of notoriety, and I never expected them to get the following that they have. However, just like stages on a rocket, I feel like I've outgrown them, and I'll only reach new heights if I branch out into new things.

Right now, I have no plans to include Phil as a cameo in future games, but it's still a possibility.

I don't know if i should be angry or sad, .All i can say is that I will miss this series. R.I.P riddle school/riddle transfer. 2006-2012. I do hope that you use phil in other games you make though...

10/5/13 JonBro responds:

Hm... I often wonder whether I should put Phil into any of the games I want to make in the future.

Even though I'm glad I made Riddle School and I like Phil pretty well, I keep leaning towards "no", because I'm not too fond of his design anymore, and it doesn't fit in at all with the more detailed character designs I've made for potential future games, since my style has changed a lot. Part of me also doesn't like the idea of referencing a cancelled series, because that would keep reminding people of what I left behind. I really want to start fresh, and I'm just hoping people will think the games I have in the works will blow Riddle School/Transfer out of the water.



Don't worry about what people say man your great at what you do if you don't feel like something is going to go well or you simply don't feel fueled up to do it, then don't. Truth is the only time anything is really good is when you put how you feel into it and if the way you feel at the moment is 'kill it with fire' it's probably best to not do it. I just hope you keep making amazing games as I haven't seen one of your games that I didn't like. -M



though i would miss the wonderful riddles these games gave me i will dearly miss the series and i look forward to your future games.

I can't believe your hanging up the towel for this amazing series...oh well I just hope you make more games like these ones

Im pretty sad that this is probably the end of the series because i pretty much loved it
Well i have to accept it

As much as I loved the series, I fully understand your decision. Good luck on your future project, dude.



Well, that was a pretty blunt way to show everyone that you're done with Riddle School forever. There's no way that can be blunter than that.



Do you at least know what song you would have chosen for RT2? You choose the best songs :3
If the answer is yes, could you tell me?..

1/19/13 (Updated 1/19/13) JonBro responds:

Oh. I never noticed this post. Sorry about that. I don't go back through the comments of most of my older posts, since I have over a hundred of them and there aren't notifications to tell you which ones have new comments.

I had a song planned out for most of the RT games, but I couldn't really find "the right song" for RT2. I found a couple of songs that could have been decent, and that's about it. I might use them in another Flash game at some point.



well i guess it had to be done...
but just wondering,
what had you planned for this series?(in about, i dunno, 10 words?)

1/19/13 JonBro responds:

I have the plans for the series written in a whole bunch of words here: /post/732386

I'd summarize it in ten words by saying, "Phil and friends escape facility, games would have been dull."

If your going to make an RPG game, I can suggest Ideas. Respond back and I'll tell you.



im so upset

11/25/12 JonBro responds:

Neither of us gained anything by your saying that.

Just end your misery by deleting it. I would agree in everything you do. Just go ahead of your life! Go fo it, Jonbro! It had to be deleted off anyway!

11/20/12 JonBro responds:

Yep, well, that's what I did! Thanks for the support.



I find it strange that I've been waiting for your next flash project, and progress is going in reverse... I mean, fuck the riddle school series, but is this more 'reverse engineering', you're learning the personal aspects of flash by deleting what has made you? So you know, in the future, when to not give in and end it before you give ANOTHER person insomnia for a week?




It had to be done.



Just caught your review of Jae's new Plungerdog, probably one of the nicest reviews I ever read :3
So, you didn't free up much HD space... thinking of any new projects?

11/12/12 JonBro responds:

New projects are on the wayyyyyyyyy



as much as i understand why u did this i really don't

11/11/12 JonBro responds: /post/732398



U MAD BRO? I was very curious about how Riddle Retold would look but life goes on...... we'll never know :-(

11/8/12 JonBro responds:

I already made Riddle Retold. That's what Riddle School 5 was.

JonBro, I remember. Whether you liked Riddle School 4 or not, I loved it. I still look at the special features and read all of the ways people die. I'm still laughing. You put a lot of effort into this game. I loved it. It doesn't matter whether it was your favorite game or not, I loved it. It really was cool to have Chubb's dad trying to kill you. I believe it actually was a good series ender, but majority won ,and you had to make Riddle School 5. And you don't have to make Riddle Transfer 2 like that, just edit Riddle Transfer 1. Oh wait, you deleted it. You can't edit it now. Oh well...

11/8/12 JonBro responds:

I really like Riddle School 4, too. Although I'd still call it my third personal favorite game in the series, because the games I made after that--RS5 and RT--are my real favorites. I don't regret continuing the series as long as I did, because I believe RS5 and RT were both worthwhile experiences, both for me to make and others to enjoy. I just wish everyone would shut up about my making any more, because I'm not doing it.



why did you rid of riddle school !!! ?? whats the cause !!!.......

11/8/12 JonBro responds: /post/732398



On an unrelated note, I was playing the crap game #1, and ever since I haven't been able to stop drawing those cowlions...

11/6/12 (Updated 11/6/12) JonBro responds:

That's awesome XD



I agree DoctorSCREAMS except I belive you didn't have to make Riddle Transfer instead of not making Riddle School 4. I loved Riddle Transfer but I was really startled by your idea of making 4 more games after that and I figured this might happen. It seemed strange considering the hell it gave you and the entire premise behind riddle school 4. I wish you good luck in your future projects.

PS: Do you have any plans for future animations? I really like them but I don't think you've given them the same amount of care as you do your games.

PSS: Cake

11/6/12 JonBro responds:

You're right that I haven't given as much care to my animations as my games. I want to make more animations, I just find games more fun to work on now, and I think there's more depth to them.



wil u b mi fren and et ic crem wif me every dai wile killing dinosworz ples i lov ur mom

11/6/12 JonBro responds:

Sure I suppose

You brought this upon yourself. You didn't need to have riddle school 4, because Riddle school 3 was high school. Who would ever want to escape university? Someone who doesn't want to have good life? You did bring this upon yourself. What I don't get is why you needed to continue the series. Instead of having him die in riddle school 4, you could have just made anothe game and have him go to his job.

11/5/12 JonBro responds:

You're right, I did bring it upon myself, because I didn't know better. And that's why the series made almost no sense whatsoever.



I agree with the post earlier, about keeping your past work as mementos, so the series must have really haunted you that much. Would like some hints to anything that you're working on or planning as such!

Fuck you're 18? Deeper voice than mine. Jesus.

11/5/12 JonBro responds:

I think I've finally learned not to give any hints on my future projects unless I've already made some really good progress on them and actually have an established deadline for when they might be done. I've always unwisely gotten people's hopes up about projects I've never been 100% sure I'd even finish. That just puts more pressure on me and makes me feel like I'm letting others down.

I love you! Be my friend please?

11/5/12 JonBro responds:

Sure I suppose



will u be my friend

11/4/12 JonBro responds:

Sure I suppose



My friend maya made pics of Phil Zack Smiley and Phred



Riddle School Apocolypse. R.I.P Mr.Eggtree

11/4/12 JonBro responds:

...and welcome, Mr. Shark desktop background!



Damn... I still have your private message back when Riddle Transfer came out. I was worried it would come to this for reasons you have listed (scope of project, time and dedication required, etc.).

However, I didn't anticipate your intention of renovating the point and click genre only to find the audience for Flash media to be incompatible with memorable and meaningful experiences (namely games). I'm sorry to hear that it had to come to this, and to read that the story and characters you have created for this series aren't developed enough to your desired standards.

I can only take comfort in the fact that you have learned so much from this (I do consider Riddle School/Transfer to be one component that built the foundation of your experience), and that your standards will bring out something that may one day help us move on from Phil and his friends (least we got to see Smiley look more feminine).

I kind of wished you would allow permission for someone else to finish the story, but then again, I don't know who would've taken the reins anyways. Well... Newgrounds is all that's left of the adventures of Phil and his very strange and surreal educational experience. I suppose all I can do now is shut the hell up and look forward to whatever you're passionate to work on. Perhaps maybe build up a portfolio and then join Telltale Games in reintroducing the Point and Click genre to the industry. Although I get the feeling you're also interested in renovating other areas in the interactive entertainment industry.

Well, best of luck to you and sorry we bothered you about a series you just wanted to move on from. We're fans of your work, it can't be helped (though the video did the trick).

11/4/12 JonBro responds:

I agree with you on all points, except the little part about someone else finishing the story, but I understand that idea as well. I appreciate the perspective.

@applejack and Jonbro, The reason Krinkels has clung on to his work for so long is because He didn't want to disappoint everyone, people wanted his animations to continue, even though he wanted to stop several times, he was motivated by the people who loved his work so much, Although I don't think that the series will continue on for a much longer time, it is a very good series. Jonbro you had/have a great series to, and I won't compare it to the Madness series because your series is a video game, and it is an amazing series, Kind of like SCP.



when my brother see this video he was like : "No... I wanted to try out the Riddle Manor and the other removed games..." Me :" He is busy like our eldest brother, having some pressure... that's all..."

11/2/12 (Updated 11/2/12) JonBro responds:

Well, pressure or no pressure, none of the deleted games will be coming back. And they honestly, legitimately were not even playable games, so there wasn't anything to 'try'. I'd say it's because they were unfinished, but calling them "unfinished" is giving them a bit too much credit--they were "not even started" games.



i guess he clung on to it because i think madness animating is easier than frame to frame animation, and not to mention programming or game developing.
it is your life, and you do what you want to pursue.
go be a software engineer (just naming a job) or go to college, if you are going to it.

11/1/12 JonBro responds:

Actually, most of Madness is frame-by-frame animation. He rarely uses tweens. But I guess the Madness style is still easier to work with than most.



i dont blame you for making such a decision, as this kind of thing might have made such a hard time in your life, especially for that fact of being 16 or 17 and you study for the SAT's and do this kind of thing...... cant imagine the PRESSURE! i go to Bronx Science, and i cant seen to THINK what it was like for you
but JUST a point: Krinkels has continued his madness series for 8-9 years, and i cant seem to imagine why you would like to quit on you series on which you worked so hard on, but considering your age and pressure, i cant complain.
Go live your life free and happy...... i sincerely mean it, though i am some random pers--- er--- pony on the internet.

11/1/12 JonBro responds:

Most animators I know of have left behind their most beloved works and moved on to new things--I think Krinkels is really one of the rare exceptions. I honestly have no idea why he's clung to the Madness series for so long without working on any other kinds of projects, and that's part of the reason I stopped watching his animations a long time ago. Still, not everyone has the same creative ambitions, and it's working well for him, so I can't blame him.

Thank you ... uh, Applejack, I guess ... ?

So the Riddle series is gone for good from your computer. If I was still the 11-year old scapeartist101, I would insist that you continue the Riddle series, but if your decision brought peace within you, I won't argue. But it was enlightening after reading the synopsis of the RT series. So now that you have solved your problems about that issue, are you gonna start a whole new point-and-click game series? I'm just asking due to my curiosity. And one more thing. Are you really eighteen? It's because I'm turning 14 this November, and I could have sworn we had a 2-3 years age gap.

10/31/12 JonBro responds:

Yep, I'm 18. I don't think I'll make another point-and-click game series, but I may make another point-and-click game at some point, though it would be completely different from any of my other games. And thank you :)



this is a weird question but can u make a game with Zack Kelvin in it or anything

10/31/12 JonBro responds:




You make a good point, and I never posted my Videos on the internet, I struggled with the decision of posting the videos on the internet, it never happened.

10/30/12 JonBro responds:

There is something I should say that might go against something that I said before, but I'm not really sure. I do hope that you give animation a fighting chance if you're at all interested in it, even if you don't think you have confidence in yourself, but it's true that animation is not for everyone. So if you have a greater interest in another kind of art or completely different hobby, I say you ought to pursue that and build yourself up in that activity however you can.

Haha! Boss!!



I honestly don't remember. I would have to check out my other computer to see if I still had the files... Ancient history anyway.



Well I'm not going to call you a hypocrite... but you kind of are, you said to me to keep your work and look back at it all so you can look at your progress over the years, well... unless you have all those files copied somewhere else I'm a little pissed at you.

10/28/12 (Updated 10/28/12) JonBro responds:

I'm not a hypocrite for deleting my original creation files. I said I'm done with the series and I don't want to continue the series, and this confirms that. But that doesn't mean I won't still go back, play my own games, enjoy them for what they are, and try to learn from them. The Riddle School games have taught me so many things, and they still hold value to me. It's not like I plan to erase them from the web--that would be truly foolish.



will you work on any other flash? games? movies? is this one of your "lack of inspiration" parts of your life? like in other parts of your animation history?

10/27/12 JonBro responds:

I certainly will. I've worked on a number of project, but partway through most of them, I realize they don't have much potential to be interesting. So I guess you could say I've hit a "lack of inspiration" speed bump.



remember that time I voice acted for you and the project never gor made? It was before the name change. Anyway forget all that how are ya doing?

10/27/12 JonBro responds:

I feel shame in saying that I honestly don't remember this. Could you remind me what that was? Or I could forget it like you said, either way.

I'm doing pretty well today. Feeling a sort of swirl of emotions, both good and bad.

When it comes to the point where you have to delete your files, I think it shows how much people can be stupid over the internet. You did the right thing. Riddle School was a fun series but I'm sure that your next projects will be much greater and worth the wait. Thanks for the hours of entertainement, man. I appreciate it.



Didn't need to be so...drastic :P

POURQUOI JONBORO POURQUOI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!! What was the main reason for quitting something that u worked so hard on!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!:(:(:(:(:(:( POURQUOI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

10/26/12 JonBro responds:

In essence, I felt imprisoned and tormented by my obligation to continue the Riddle School series for so long. It kept me from making things I really wanted to make, and the stress of meeting expectations caused me great pain and depression.

That was the first time I ever hea- well, saw really, you cuse (I'm referring to your Response to Confusedbatman). But you have all the reason. People have pestered you to the point you have deleted the whole series, people need to understand the concept of letting go of things you love. He is an artist (a damn good one at that) and it has been time for him to work on other projects, hell it's been that way for a while, so people stop pestering him before he goes any further. seriously!

10/26/12 JonBro responds:

I very rarely cuss. Only when someone seriously angers me. But yeah, thanks for the compliment, and I think that you're exactly right.



Dude, you were still getting requests after you clearly told everybody it was over and explained the rest of the series so people knew it was finished for sure? And even after you made Riddle Rantsfer? WHAT THE FUCK IS WRONG WITH THESE PEOPLE?



Was that desition hard to make? i mean, did you erase everything because you wanted or because everyone demanded a new game, even though i wasn't their desition?

10/25/12 JonBro responds:

This wasn't exactly a momentous decision. I'd thought about doing this for a while, and the continued requests pushed me over the edge.



Riddle manor had potential... or at least the hamster part, I totaly respect what you did though. If I was in your postion, I would of done the same exact thing.